This guide covers the ahlserver module in AlphaGSM.
ahlserver is currently ENABLED (BYO) on the documented Ubuntu 24.04 Linux
baseline. The current GitHub integration lane still exercises both process and
Docker runtime selection around that owned-mod-content prerequisite, while
local runs remain process-backed by default unless you opt into the Docker
backend.
query and info use A2S.
Requirements
screen
- SteamCMD runtime libraries (
lib32gcc-s1, lib32stdc++6)
- Python packages from
requirements.txt
Quick Start
Create the server:
alphagsm myahlserve create ahlserver
Run setup:
alphagsm myahlserve setup
ahlserver is supported in ENABLED (BYO) mode. AlphaGSM can install the base
HLDS runtime through SteamCMD, but Steam app 90 does not provide the Action
Half-Life mod payload. Before start, copy a complete owned Action Half-Life
content tree into <install_dir>/action/ so
<install_dir>/action/maps/ahl_hydro.bsp exists.
Start it:
alphagsm myahlserve start
Check it:
alphagsm myahlserve status
Stop it:
alphagsm myahlserve stop
Setup Details
Setup configures:
- the game port (default 27015)
- the install directory
- the executable name
- SteamCMD downloads the server files
- default configuration and backup settings
Suggested flow:
alphagsm myahlserve create ahlserver
alphagsm myahlserve setup -n 27015 /path/to/ahlserver
## copy the full Action Half-Life mod tree into /path/to/ahlserver/action/
alphagsm myahlserve start
Useful Commands
alphagsm myahlserve update
alphagsm myahlserve backup
Notes
- Module name:
ahlserver
- Default port: 27015
Server variables
After create ahlserver, inspect or change these with set:
alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE
| Key |
Aliases |
Type |
What it does |
map |
gamemap, startmap, level, worldname |
string |
The currently selected map or level. Example: ahl_hydro. |
maxplayers |
users |
integer |
Maximum number of player slots. Example: 16. |
port |
gameport |
integer |
The primary game port. Example: 27015. |
rconpassword |
rconpass, querypassword, query_administrator_password |
string |
Remote console password for administrative access. Stored as a secret. |
servername |
hostname, name |
string |
The server's public name shown to players. Example: AlphaGSM Action Half-Life. |
serverpassword |
sv_password, password |
string |
Password required for players to join the server. Stored as a secret. |
Developer Notes
Run File
- Executable:
hlds_run
- Location:
<install_dir>/hlds_run
- Engine: GoldSrc (HLDS)
- SteamCMD App ID:
90
- Mod App ID:
cstrike
Server Configuration
- Config file:
action/server.cfg
- Key settings:
hostname — Server name
sv_maxrate — Max network rate
rcon_password — Remote console password
- Default port:
27015
- Default map:
ahl_hydro
- Max players:
16
- Ports:
- Game port:
27015 (UDP)
- Client port:
27005 (UDP)
- Template: See server-templates/ahlserver/
Maps and Mods
- Map directory:
action/maps/
- Mod directory:
action/dlls/
- Workshop support: No
- Map install: Copy
.bsp files into action/maps/ and add to action/mapcycle.txt.
- Mod install: Use Metamod in
action/dlls/ or AMX Mod X in action/addons/amxmodx/.
BYO file helper
Inspect this game's required files, source instructions and destinations with
alphagsm <server-name> assets requirements; check the declared files with
alphagsm <server-name> assets check. File checks do not establish game readiness.
This helper checks known sentinels only and directs you to stage the complete
compatible distribution manually; managed import is unavailable for this recipe.
See BYO files and private SteamCMD acquisition.