This guide covers the csczserver module in AlphaGSM.
csczserver is currently PASSED on the documented Ubuntu 24.04 Linux baseline. The current GitHub integration lane still exercises both process and Docker runtime selection, and the validated Linux lifecycle stays aligned across both backends while local runs remain process-backed by default unless you opt into the Docker backend.
Requirements
screen
- SteamCMD runtime libraries (
lib32gcc-s1, lib32stdc++6)
- Python packages from
requirements.txt
Quick Start
Create the server:
alphagsm mycsczserv create csczserver
Run setup:
alphagsm mycsczserv setup
Start it:
alphagsm mycsczserv start
Check it:
alphagsm mycsczserv status
Stop it:
alphagsm mycsczserv stop
Setup Details
Setup configures:
- the game port (default 27015)
- the install directory
- the executable name
- SteamCMD downloads the server files
- default configuration and backup settings
Useful Commands
alphagsm mycsczserv update
alphagsm mycsczserv backup
Notes
- Module name:
csczserver
- Default port: 27015
Server variables
After create csczserver, inspect or change these with set:
alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE
| Key |
Aliases |
Type |
What it does |
map |
gamemap, startmap, level, worldname |
string |
The currently selected map or level. Example: de_dust2. |
maxplayers |
users |
integer |
Maximum number of player slots. Example: 16. |
port |
gameport |
integer |
The primary game port. Example: 27015. |
rconpassword |
rconpass, querypassword, query_administrator_password |
string |
Remote console password for administrative access. Stored as a secret. |
servername |
hostname, name |
string |
The server's public name shown to players. Example: AlphaGSM Counter-Strike: Condition Zero. |
serverpassword |
sv_password, password |
string |
Password required for players to join the server. Stored as a secret. |
Developer Notes
Run File
- Executable:
hlds_run
- Location:
<install_dir>/hlds_run
- Engine: GoldSrc (HLDS)
- SteamCMD App ID:
90
- Mod App ID:
czero
Server Configuration
- Config file:
czero/server.cfg
- Key settings:
hostname — Server name
sv_maxrate — Max network rate
rcon_password — Remote console password
- Default port:
27015
- Default map:
de_dust2
- Max players:
16
- Ports:
- Game port:
27015 (UDP)
- Client port:
27005 (UDP)
- Template: See server-templates/csczserver/
Maps and Mods
- Map directory:
czero/maps/
- Mod directory:
czero/dlls/
- Workshop support: No
- Map install: Copy
.bsp files into czero/maps/ and add to czero/mapcycle.txt.
- Mod install: Use Metamod in
czero/dlls/ or AMX Mod X in czero/addons/amxmodx/.