This guide covers the csserver module in AlphaGSM.
csserver is currently PASSED in the checked-in support tracker on the
documented Ubuntu 24.04 Linux baseline. The current GitHub integration lane
validates both process and Docker runtimes for this module, while local runs
remain process-backed by default unless you opt into the Docker backend.
Requirements
screen
- SteamCMD runtime libraries (
lib32gcc-s1, lib32stdc++6)
- Python packages from
requirements.txt
Quick Start
Create the server:
alphagsm mycsserver create csserver
Run setup:
alphagsm mycsserver setup
Start it:
alphagsm mycsserver start
Check it:
alphagsm mycsserver status
Stop it:
alphagsm mycsserver stop
Setup Details
Setup configures:
- the game port (default 27015)
- the install directory
- the executable name
- SteamCMD downloads the server files
- default configuration and backup settings
Useful Commands
alphagsm mycsserver update
alphagsm mycsserver backup
Notes
- Module name:
csserver
- Default port: 27015
Server variables
After create csserver, inspect or change these with set:
alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE
| Key |
Aliases |
Type |
What it does |
map |
gamemap, startmap, level, worldname |
string |
The currently selected map or level. Example: de_dust2. |
maxplayers |
users |
integer |
Maximum number of player slots. Example: 16. |
port |
gameport |
integer |
The primary game port. Example: 27015. |
rconpassword |
rconpass, querypassword, query_administrator_password |
string |
Remote console password for administrative access. Stored as a secret. |
servername |
hostname, name |
string |
The server's public name shown to players. Example: AlphaGSM Counter-Strike. |
serverpassword |
sv_password, password |
string |
Password required for players to join the server. Stored as a secret. |
Developer Notes
Run File
- Executable:
hlds_run
- Location:
<install_dir>/hlds_run
- Engine: GoldSrc (HLDS)
- SteamCMD App ID:
90
- Mod App ID:
cstrike
Server Configuration
- Config file:
cstrike/server.cfg
- Key settings:
hostname — Server name
sv_maxrate — Max network rate
rcon_password — Remote console password
- Default port:
27015
- Default map:
de_dust2
- Max players:
16
- Ports:
- Game port:
27015 (UDP)
- Client port:
27005 (UDP)
- Template: See server-templates/csserver/
Maps and Mods
- Map directory:
cstrike/maps/
- Mod directory:
cstrike/dlls/
- Workshop support: No
- Map install: Copy
.bsp files into cstrike/maps/ and add to cstrike/mapcycle.txt.
- Mod install: Use Metamod in
cstrike/dlls/ or AMX Mod X in cstrike/addons/amxmodx/.