Alpha Game Server Manager

Dedicated server guide

Dark and Light

Manage darkandlightserver with AlphaGSM. Choose a runtime supported by the recorded module capabilities.

Recorded lifecycle pass · Support evidence: 2026-10-16.

Build setup commands
Runtime familywine-proton

Declared runtimes: Docker or a Linux host process. This module declares the Wine/Proton compatibility family.

Network bindings

queryport/UDP, queryport/TCP, 7777/UDP, 7777/TCP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Mods and plugins

No mod support is declared in this snapshot; review the game guide before adding mods.

Backup hook

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Choose a supported runtime

Linux and Docker quickstart

Review the game guide for installation, account, licensing and runtime prerequisites before setup.

Docker

Complete interactive setup and review game-specific configuration before starting the server. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

  1. Start the Docker manager ./alphagsm-docker start
  2. Create the game instance ./alphagsm-docker my-darkandlightserver create darkandlightserver
  3. Complete interactive setup ./alphagsm-docker my-darkandlightserver setup
  4. Start the game server ./alphagsm-docker my-darkandlightserver start
  5. Check the instance status ./alphagsm-docker my-darkandlightserver status
./alphagsm-docker start
./alphagsm-docker my-darkandlightserver create darkandlightserver
./alphagsm-docker my-darkandlightserver setup
./alphagsm-docker my-darkandlightserver start
./alphagsm-docker my-darkandlightserver status

Host process

Complete interactive setup and review game-specific configuration before starting the server. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

  1. Create the game instance ./alphagsm my-darkandlightserver create darkandlightserver
  2. Complete interactive setup ./alphagsm my-darkandlightserver setup
  3. Check the host prerequisites ./alphagsm my-darkandlightserver doctor
  4. Start the game server ./alphagsm my-darkandlightserver start
  5. Check the instance status ./alphagsm my-darkandlightserver status
./alphagsm my-darkandlightserver create darkandlightserver
./alphagsm my-darkandlightserver setup
./alphagsm my-darkandlightserver doctor
./alphagsm my-darkandlightserver start
./alphagsm my-darkandlightserver status

This guide covers the darkandlightserver module in AlphaGSM.

darkandlightserver is currently PASSED on the documented Ubuntu 24.04 Linux baseline. The validated Linux lifecycle uses the shared Docker wine-proton runtime. Current host-process Proton starts stay alive without opening the managed UDP health surface, so GitHub CI does not claim process-runtime support for this module.

Requirements

  • Docker
  • Python packages from requirements.txt

Quick Start

Create the server:

alphagsm mydarkandl create darkandlightserver

Run setup:

alphagsm mydarkandl setup

Start it:

alphagsm mydarkandl start

Check it:

alphagsm mydarkandl status

Stop it:

alphagsm mydarkandl stop

Setup Details

Setup configures:

  • the game port (default 7777)
  • the query port (default 27016)
  • the install directory
  • SteamCMD downloads the Windows dedicated server files

Useful Commands

alphagsm mydarkandl update
alphagsm mydarkandl backup

Notes

  • Module name: darkandlightserver
  • Default game port: 7777
  • Default query port: 27016
  • Current validation status: PASSED 2026-05-30. Fresh smoke and integration now both pass on the Docker-backed Linux wine-proton runtime once AlphaGSM launches Dark and Light through the shared in-container Xvfb/software-GL path, treats the live health surface as generic udp on the managed main game port, and routes stop through the shared runtime layer instead of depending on a host screen console session or the older stale queryport A2S assumption.

Server variables

After create darkandlightserver, inspect or change these with set:

alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE
Key Aliases Type What it does
adminpassword adminpass string Server admin password. Stored as a secret.
serverpassword sv_password, password string Password required to join the server. Stored as a secret.

Developer Notes

Run File

  • Executable: DNL/Binaries/Win64/DNLServer.exe
  • Location: <install_dir>/DNL/Binaries/Win64/DNLServer.exe
  • Engine: UE4 Windows dedicated server via Wine/Proton
  • SteamCMD App ID: 630230

The validated Linux path now runs through AlphaGSM's Docker-backed wine-proton runtime image rather than a host screen session. The current checked-in smoke and integration coverage prove the live contract on the managed main game port: query, info, and info --json all succeed as generic udp once the containerized Xvfb/software-GL environment brings the Windows dedicated server up cleanly. The historical queryport 27016 A2S assumption is no longer part of the supported readiness contract on Linux.

Server Configuration

Maps and Mods

  • Map directory: Check game documentation
  • Mod directory: Check game documentation
  • Workshop support: No

Configuration templates

Reference files from this source revision. Review paths, passwords and game-specific settings before use.

Share your server

Sector Alpha server directory

When your server is ready, you can publish its connection details and community information on Sector Alpha. Review your listing and keep the information current.

Find a community

Browse the directory for game servers and their published connection details.

Browse server directory

Publish your server

Prepare a name, address and description for your listing.

Publish a server

Manual server sharing instructions

Frequently asked questions

What support evidence is recorded for Dark and Light?

Recorded lifecycle pass. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

Which runtimes can run Dark and Light?

Declared runtimes: Docker or a Linux host process. This module declares the Wine/Proton compatibility family.

Which ports does Dark and Light use?

queryport/UDP, queryport/TCP, 7777/UDP, 7777/TCP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Can I add mods to Dark and Light?

No mod support is declared in this snapshot; review the game guide before adding mods.

How should I back up Dark and Light?

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Source and support evidence

This guide mirrors AlphaGSM’s upstream documentation at 32cef5ba9e03053c8e461fffa0ba133b160b528d. Commands and prerequisites can change. Check current support notes before installation.

All game guides