Alpha Game Server Manager

Dedicated server guide

Fear the Night

Manage fearthenightserver with AlphaGSM. Choose a runtime supported by the recorded module capabilities.

Recorded lifecycle pass · Support evidence: 2026-10-16.

Build setup commands
Runtime familywine-proton

Declared runtimes: Docker or a Linux host process. This module declares the Wine/Proton compatibility family.

Network bindings

queryport/UDP, 7777/UDP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Mods and plugins

No mod support is declared in this snapshot; review the game guide before adding mods.

Backup hook

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Choose a supported runtime

Linux and Docker quickstart

Review the game guide for installation, account, licensing and runtime prerequisites before setup.

Docker

Complete interactive setup and review game-specific configuration before starting the server. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

  1. Start the Docker manager ./alphagsm-docker start
  2. Create the game instance ./alphagsm-docker my-fearthenightserver create fearthenightserver
  3. Complete interactive setup ./alphagsm-docker my-fearthenightserver setup
  4. Start the game server ./alphagsm-docker my-fearthenightserver start
  5. Check the instance status ./alphagsm-docker my-fearthenightserver status
./alphagsm-docker start
./alphagsm-docker my-fearthenightserver create fearthenightserver
./alphagsm-docker my-fearthenightserver setup
./alphagsm-docker my-fearthenightserver start
./alphagsm-docker my-fearthenightserver status

Host process

Complete interactive setup and review game-specific configuration before starting the server. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

  1. Create the game instance ./alphagsm my-fearthenightserver create fearthenightserver
  2. Complete interactive setup ./alphagsm my-fearthenightserver setup
  3. Check the host prerequisites ./alphagsm my-fearthenightserver doctor
  4. Start the game server ./alphagsm my-fearthenightserver start
  5. Check the instance status ./alphagsm my-fearthenightserver status
./alphagsm my-fearthenightserver create fearthenightserver
./alphagsm my-fearthenightserver setup
./alphagsm my-fearthenightserver doctor
./alphagsm my-fearthenightserver start
./alphagsm my-fearthenightserver status

This guide covers the fearthenightserver module in AlphaGSM.

fearthenightserver is currently PASSED on the documented Ubuntu 24.04 Linux baseline. GitHub validation uses the supported Docker wine-proton runtime, with generic udp query / info on the managed game port instead of A2S on queryport.

Requirements

  • screen
  • Wine or Proton-GE on Linux hosts
  • SteamCMD runtime libraries (lib32gcc-s1, lib32stdc++6)
  • Python packages from requirements.txt

Quick Start

Create the server:

alphagsm myfearthen create fearthenightserver

Run setup:

alphagsm myfearthen setup

Start it:

alphagsm myfearthen start

Check it:

alphagsm myfearthen status

Stop it:

alphagsm myfearthen stop

Setup Details

Setup configures:

  • the game port (default 7777)
  • the dedicated query port (default 27015, still not the live Linux query surface)
  • the session name and max player count
  • the install directory
  • SteamCMD downloads the server files

Useful Commands

alphagsm myfearthen update
alphagsm myfearthen backup

Notes

  • Module name: fearthenightserver
  • Default game port: 7777/udp
  • Default stored query port: 27015/udp
  • Current CI status: passed on 2026-05-29. Fresh smoke and focused integration now pass on the Linux/Proton process-backed path.
  • AlphaGSM query, info, and info --json currently use generic udp reachability on the managed game port for Linux/Wine-Proton runs because the dedicated server still does not expose a working A2S listener on the configured queryport.

Server variables

After create fearthenightserver, inspect or change these with set:

alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE

This module does not declare schema-backed keys. set --list after create is still the live source of truth.

Developer Notes

Run File

  • Executable: Moonlight/Binaries/Win64/MoonlightServer.exe
  • Location: <install_dir>/Moonlight/Binaries/Win64/MoonlightServer.exe
  • Engine: UE4-based Windows dedicated server via Wine/Proton
  • SteamCMD App ID: 764940
  • Validated Linux launch contract: MoonlightServer.exe Pittsburgh_Overworld?listen?Port=<port>?QueryPort=<queryport>?SessionName=<name>?MaxPlayers=<maxplayers> -game -server -log

Server Configuration

  • Managed config files:
    • Moonlight/Saved/Config/WindowsServer/Engine.ini
    • Moonlight/Saved/Config/WindowsServer/GameUserSettings.ini
  • Managed keys: port, queryport, maxplayers, servername, startmap
  • Template: See server-templates/fearthenightserver/ if available

Maps and Mods

  • Map directory: Check game documentation
  • Mod directory: Check game documentation
  • Workshop support: No

Configuration templates

Reference files from this source revision. Review paths, passwords and game-specific settings before use.

Share your server

Sector Alpha server directory

When your server is ready, you can publish its connection details and community information on Sector Alpha. Review your listing and keep the information current.

Find a community

Browse the directory for game servers and their published connection details.

Browse server directory

Publish your server

Prepare a name, address and description for your listing.

Publish a server

Manual server sharing instructions

Frequently asked questions

What support evidence is recorded for Fear the Night?

Recorded lifecycle pass. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

Which runtimes can run Fear the Night?

Declared runtimes: Docker or a Linux host process. This module declares the Wine/Proton compatibility family.

Which ports does Fear the Night use?

queryport/UDP, 7777/UDP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Can I add mods to Fear the Night?

No mod support is declared in this snapshot; review the game guide before adding mods.

How should I back up Fear the Night?

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Source and support evidence

This guide mirrors AlphaGSM’s upstream documentation at 32cef5ba9e03053c8e461fffa0ba133b160b528d. Commands and prerequisites can change. Check current support notes before installation.

All game guides