This guide covers the frozenflameserver module in AlphaGSM.
frozenflameserver is currently PASSED on the documented Ubuntu 24.04 Linux baseline. The GitHub integration lane exercises process and Docker runtimes. Validation of the Docker host-user change is pending CI; local runs use the process runtime unless you select Docker.
Requirements
For Docker, run AlphaGSM as a normal user with Docker access. The server rejects root; its container uses your user and group IDs and a private writable home directory.
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- SteamCMD runtime libraries (
lib32gcc-s1, lib32stdc++6)
- Python packages from
requirements.txt
Quick Start
Create the server:
alphagsm myfrozenfl create frozenflameserver
Run setup:
alphagsm myfrozenfl setup
Start it:
alphagsm myfrozenfl start
Check it:
alphagsm myfrozenfl status
Stop it:
alphagsm myfrozenfl stop
Setup Details
Setup configures:
- the game port (default 27015)
- the install directory
- SteamCMD downloads the server files
Useful Commands
alphagsm myfrozenfl update
alphagsm myfrozenfl backup
Notes
- Module name:
frozenflameserver
- Default port: 27015
Server variables
After create frozenflameserver, inspect or change these with set:
alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE
| Key |
Aliases |
Type |
What it does |
dir |
— |
string |
Install directory for the server. |
exe_name |
— |
string |
Server executable filename. |
port |
gameport |
integer |
The game port for the server. Example: 7777. |
queryport |
— |
integer |
The query port for the server. Example: 27015. |
Developer Notes
Run File
- Executable:
FrozenFlameServer.sh
- Location:
<install_dir>/FrozenFlameServer.sh
- Engine: Custom (SteamCMD)
- SteamCMD App ID:
1348640
Server Configuration
Maps and Mods
- Map directory: Check game documentation
- Mod directory: Check game documentation
- Workshop support: No