Alpha Game Server Manager

Dedicated server guide

Hurtworld

Manage hurtworldserver with AlphaGSM. Choose a runtime supported by the recorded module capabilities.

Recorded lifecycle pass · Support evidence: 2026-10-16.

Build setup commands
Runtime familysteamcmd-linux

Declared runtimes: Docker or a Linux host process.

Network bindings

queryport/UDP, 12871/UDP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Mods and plugins

Declared curated families: oxide. The optional oxide example installs its dependencies and applies the mod plan before launch.

Backup hook

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Choose a supported runtime

Linux and Docker quickstart

Review the game guide for installation, account, licensing and runtime prerequisites before setup.

Docker

Complete interactive setup and review game-specific configuration before starting the server. Review the game guide for installation, account, licensing and runtime prerequisites before setup. Optional curated example: oxide. Omit all optional mod steps for a base server.

  1. Start the Docker manager ./alphagsm-docker start
  2. Create the game instance ./alphagsm-docker my-hurtworldserver create hurtworldserver
  3. Complete interactive setup ./alphagsm-docker my-hurtworldserver setup
  4. Optional: add oxide # Optional curated mod: oxide; add oxide ./alphagsm-docker my-hurtworldserver mod add manifest oxide
  5. Optional: apply the mod plan # Optional: apply the mod plan ./alphagsm-docker my-hurtworldserver mod apply
  6. Start the game server ./alphagsm-docker my-hurtworldserver start
  7. Check the instance status ./alphagsm-docker my-hurtworldserver status
./alphagsm-docker start
./alphagsm-docker my-hurtworldserver create hurtworldserver
./alphagsm-docker my-hurtworldserver setup
# Optional curated mod: oxide; add oxide
./alphagsm-docker my-hurtworldserver mod add manifest oxide
# Optional: apply the mod plan
./alphagsm-docker my-hurtworldserver mod apply
./alphagsm-docker my-hurtworldserver start
./alphagsm-docker my-hurtworldserver status

Host process

Complete interactive setup and review game-specific configuration before starting the server. Review the game guide for installation, account, licensing and runtime prerequisites before setup. Optional curated example: oxide. Omit all optional mod steps for a base server.

  1. Create the game instance ./alphagsm my-hurtworldserver create hurtworldserver
  2. Complete interactive setup ./alphagsm my-hurtworldserver setup
  3. Optional: add oxide # Optional curated mod: oxide; add oxide ./alphagsm my-hurtworldserver mod add manifest oxide
  4. Optional: apply the mod plan # Optional: apply the mod plan ./alphagsm my-hurtworldserver mod apply
  5. Check the host prerequisites ./alphagsm my-hurtworldserver doctor
  6. Start the game server ./alphagsm my-hurtworldserver start
  7. Check the instance status ./alphagsm my-hurtworldserver status
./alphagsm my-hurtworldserver create hurtworldserver
./alphagsm my-hurtworldserver setup
# Optional curated mod: oxide; add oxide
./alphagsm my-hurtworldserver mod add manifest oxide
# Optional: apply the mod plan
./alphagsm my-hurtworldserver mod apply
./alphagsm my-hurtworldserver doctor
./alphagsm my-hurtworldserver start
./alphagsm my-hurtworldserver status

Install the pinned Oxide/uMod framework with mod add manifest oxide and mod apply. mod cleanup restores the game files Oxide replaced.

This guide covers the hurtworldserver module in AlphaGSM.

hurtworldserver is currently PASSED on the documented Ubuntu 24.04 Linux baseline. The current GitHub integration lane still exercises both process and Docker runtime selection, and the validated Linux lifecycle stays aligned across both backends while local runs remain process-backed by default unless you opt into the Docker backend.

Requirements

  • docker for the validated branch-local steamcmd-linux runtime path
  • SteamCMD runtime libraries (lib32gcc-s1, lib32stdc++6)
  • Python packages from requirements.txt

Quick Start

Create the server:

alphagsm myhurtworl create hurtworldserver

Run setup:

alphagsm myhurtworl setup

Start it:

alphagsm myhurtworl start

Check it:

alphagsm myhurtworl status

Stop it:

alphagsm myhurtworl stop

Setup Details

Setup configures:

  • the game port (default 12871)
  • the A2S query port (default 12872)
  • the install directory
  • SteamCMD downloads the server files

Useful Commands

alphagsm myhurtworl update
alphagsm myhurtworl backup

Notes

  • Module name: hurtworldserver
  • Default port: 12871
  • Default query port: 12872
  • Validated Linux support path: native Linux dedicated payload on the shared steamcmd-linux runtime image

Server variables

After create hurtworldserver, inspect or change these with set:

alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE

This module does not declare schema-backed keys. set --list after create is still the live source of truth.

Developer Notes

Run File

  • Executable: Hurtworld.x86_64 (falls back to the shipped Linux executables when needed)
  • Location: <install_dir>/Hurtworld.x86_64
  • Engine: native Linux Unity dedicated server
  • SteamCMD App ID: 405100
  • Launch contract: -batchmode -nographics -exec "host <port>;queryport <queryport>;maxplayers <maxplayers>;servername <servername>" -logfile output.txt

Server Configuration

  • Config files: runtime launch options plus output.txt for the validated headless log surface
  • Max players: 50
  • Template: See server-templates/hurtworldserver/ if available

Maps and Mods

  • Map directory: Check game documentation
  • Mod directory: Check game documentation
  • Workshop support: No

Configuration templates

Reference files from this source revision. Review paths, passwords and game-specific settings before use.

Share your server

Sector Alpha server directory

When your server is ready, you can publish its connection details and community information on Sector Alpha. Review your listing and keep the information current.

Find a community

Browse the directory for game servers and their published connection details.

Browse server directory

Publish your server

Prepare a name, address and description for your listing.

Publish a server

Manual server sharing instructions

Frequently asked questions

What support evidence is recorded for Hurtworld?

Recorded lifecycle pass. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

Which runtimes can run Hurtworld?

Declared runtimes: Docker or a Linux host process.

Which ports does Hurtworld use?

queryport/UDP, 12871/UDP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Can I add mods to Hurtworld?

Declared curated families: oxide. The optional oxide example installs its dependencies and applies the mod plan before launch.

How should I back up Hurtworld?

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Source and support evidence

This guide mirrors AlphaGSM’s upstream documentation at 32cef5ba9e03053c8e461fffa0ba133b160b528d. Commands and prerequisites can change. Check current support notes before installation.

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