Alpha Game Server Manager

Dedicated server guide

IOSoccer

Manage iosserver with AlphaGSM. Choose a runtime supported by the recorded module capabilities.

Authentication required · Support evidence: 2026-10-16.

Build setup commands
Runtime familysteamcmd-linux

Declared runtimes: Docker or a Linux host process.

Network bindings

27015/UDP, 27015/TCP, clientport/UDP, sourcetvport/UDP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Mods and plugins

No mod support is declared in this snapshot; review the game guide before adding mods.

Backup hook

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Choose a supported runtime

Linux and Docker quickstart

Authentication is required before installation; follow the game guide for credentials, ownership and login prerequisites.

Docker

Complete interactive setup and review game-specific configuration before starting the server. Authentication is required before installation; follow the game guide for credentials, ownership and login prerequisites.

  1. Start the Docker manager ./alphagsm-docker start
  2. Create the game instance ./alphagsm-docker my-iosserver create iosserver
  3. Complete interactive setup ./alphagsm-docker my-iosserver setup
  4. Start the game server ./alphagsm-docker my-iosserver start
  5. Check the instance status ./alphagsm-docker my-iosserver status
./alphagsm-docker start
./alphagsm-docker my-iosserver create iosserver
./alphagsm-docker my-iosserver setup
./alphagsm-docker my-iosserver start
./alphagsm-docker my-iosserver status

Host process

Complete interactive setup and review game-specific configuration before starting the server. Authentication is required before installation; follow the game guide for credentials, ownership and login prerequisites.

  1. Create the game instance ./alphagsm my-iosserver create iosserver
  2. Complete interactive setup ./alphagsm my-iosserver setup
  3. Check the host prerequisites ./alphagsm my-iosserver doctor
  4. Start the game server ./alphagsm my-iosserver start
  5. Check the instance status ./alphagsm my-iosserver status
./alphagsm my-iosserver create iosserver
./alphagsm my-iosserver setup
./alphagsm my-iosserver doctor
./alphagsm my-iosserver start
./alphagsm my-iosserver status

This guide covers the iosserver module in AlphaGSM.

iosserver is currently ENABLED (AUTH) on the documented Ubuntu 24.04 Linux baseline. GitHub keeps one Docker-default auth-gated lifecycle entry; it does not attempt the known-crashing public branch as a process test.

Requirements

  • screen
  • SteamCMD runtime libraries (lib32gcc-s1, lib32stdc++6)
  • Python packages from requirements.txt

Quick Start

Create the server:

alphagsm myiosserve create iosserver

Run setup:

alphagsm myiosserve setup

Start it:

alphagsm myiosserve start

Check it:

alphagsm myiosserve status

Stop it:

alphagsm myiosserve stop

Setup Details

Setup configures:

  • the game port (default 27015)
  • the install directory
  • the executable name
  • SteamCMD downloads the server files
  • default configuration and backup settings

Useful Commands

alphagsm myiosserve update
alphagsm myiosserve backup

Notes

  • Module name: iosserver
  • Default port: 27015

Server variables

After create iosserver, inspect or change these with set:

alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE
Key Aliases Type What it does
map gamemap, startmap, level, worldname string The currently selected map or level. Example: 8v8_vienna.
maxplayers users integer Maximum number of player slots. Example: 32.
port gameport integer The primary game port. Example: 27015.
rconpassword rconpass, querypassword, query_administrator_password string Remote console password for administrative access. Stored as a secret.
servername hostname, name string The server's public name shown to players. Example: AlphaGSM IOSoccer.
serverpassword sv_password, password string Password required for players to join the server. Stored as a secret.

Developer Notes

Run File

  • Executable: srcds_run
  • Location: <install_dir>/srcds_run
  • Engine: Source
  • SteamCMD App ID: 673990

Current validation status: ENABLED (AUTH). AlphaGSM targets the dedicated tool app 673990, but the supported sdk2013 branches iosoccer2025 / beta are not anonymously accessible. Fresh SteamCMD probes against the dedicated tool app still return ERROR! Failed to set beta 'iosoccer2025' for anonymous login, while the public branch continues to crash on Linux after startup. The supported path is authenticated Steam or SteamCMD access to the dedicated tool branch before setup.

Server Configuration

  • Config file: iosoccer/cfg/server.cfg
  • Key settings:
    • hostname — Server name
    • sv_maxrate — Max network rate
    • rcon_password — Remote console password
  • Default port: 27015
  • Default map: 8v8_vienna
  • Max players: 32
  • Ports:
    • Game port: 27015 (UDP)
    • Client port: 27005 (UDP)
    • SourceTV port: 27020 (UDP)
  • Template: See server-templates/iosserver/

Maps and Mods

  • Map directory: iosoccer/maps/
  • Mod directory: iosoccer/addons/
  • Workshop support: No
  • Mod notes: AlphaGSM now supports manifest, direct archive url, gamebanana, and moddb addon sources for this server through the shared Source addon flow. The built-in manifest currently includes metamod and sourcemod. mod cleanup removes only AlphaGSM-tracked addon files and keeps cache/state under .alphagsm/mods/iosoccer/.
  • Map install: Copy .bsp files into iosoccer/maps/ and add to iosoccer/cfg/mapcycle.txt.
  • Mod install: Copy addon folders into iosoccer/addons/.

Configuration templates

Reference files from this source revision. Review paths, passwords and game-specific settings before use.

Share your server

Sector Alpha server directory

When your server is ready, you can publish its connection details and community information on Sector Alpha. Review your listing and keep the information current.

Find a community

Browse the directory for game servers and their published connection details.

Browse server directory

Publish your server

Prepare a name, address and description for your listing.

Publish a server

Manual server sharing instructions

Frequently asked questions

What support evidence is recorded for IOSoccer?

Authentication required. Authentication is required before installation; follow the game guide for credentials, ownership and login prerequisites.

Which runtimes can run IOSoccer?

Declared runtimes: Docker or a Linux host process.

Which ports does IOSoccer use?

27015/UDP, 27015/TCP, clientport/UDP, sourcetvport/UDP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Can I add mods to IOSoccer?

No mod support is declared in this snapshot; review the game guide before adding mods.

How should I back up IOSoccer?

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Source and support evidence

This guide mirrors AlphaGSM’s upstream documentation at 32cef5ba9e03053c8e461fffa0ba133b160b528d. Commands and prerequisites can change. Check current support notes before installation.

All game guides