Alpha Game Server Manager

Dedicated server guide

Jedi Knight II: Jedi Outcast

Manage jk2server with AlphaGSM. Choose a runtime supported by the recorded module capabilities.

Operator-provided prerequisites required · Support evidence: 2026-10-16.

Build setup commands
Runtime familyquake-linux

Declared runtimes: Docker or a Linux host process.

Network bindings

Default game port: 28070. Protocols and additional port values are unknown; review the game guide.

Mods and plugins

Mod support is declared; review the game guide for its providers and activation requirements.

Backup hook

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Choose a supported runtime

Linux and Docker quickstart

Operator-provided game files, runtime or other prerequisites are required; follow the game guide before setup.

Docker

Complete interactive setup and review game-specific configuration before starting the server. Operator-provided game files, runtime or other prerequisites are required; follow the game guide before setup.

  1. Start the Docker manager ./alphagsm-docker start
  2. Create the game instance ./alphagsm-docker my-jk2server create jk2server
  3. Complete interactive setup ./alphagsm-docker my-jk2server setup
  4. Start the game server ./alphagsm-docker my-jk2server start
  5. Check the instance status ./alphagsm-docker my-jk2server status
./alphagsm-docker start
./alphagsm-docker my-jk2server create jk2server
./alphagsm-docker my-jk2server setup
./alphagsm-docker my-jk2server start
./alphagsm-docker my-jk2server status

Host process

Complete interactive setup and review game-specific configuration before starting the server. Operator-provided game files, runtime or other prerequisites are required; follow the game guide before setup.

  1. Create the game instance ./alphagsm my-jk2server create jk2server
  2. Complete interactive setup ./alphagsm my-jk2server setup
  3. Check the host prerequisites ./alphagsm my-jk2server doctor
  4. Start the game server ./alphagsm my-jk2server start
  5. Check the instance status ./alphagsm my-jk2server status
./alphagsm my-jk2server create jk2server
./alphagsm my-jk2server setup
./alphagsm my-jk2server doctor
./alphagsm my-jk2server start
./alphagsm my-jk2server status

This guide covers the jk2server module in AlphaGSM.

jk2server is currently ENABLED (BYO) on the documented Ubuntu 24.04 Linux baseline. The current GitHub integration lane still exercises both process and Docker runtime selection around that archive-or-staged-tree prerequisite, while local runs remain process-backed by default unless you opt into the Docker backend.

Requirements

  • screen
  • either a direct Jedi Outcast dedicated-server archive URL or a pre-staged Jedi Outcast Linux dedicated server tree
  • Python packages from requirements.txt

Quick Start

Create the server:

alphagsm myjk2serve create jk2server

Run setup:

alphagsm myjk2serve setup

jk2server is supported in ENABLED (BYO) mode. Before setup or start, either:

  • set url to a working Jedi Outcast dedicated-server archive, or
  • stage jk2mvded.x86_64 and the rest of the Jedi Outcast server files inside your chosen <install_dir>/

Start it:

alphagsm myjk2serve start

Check it:

alphagsm myjk2serve status

Stop it:

alphagsm myjk2serve stop

Setup Details

Setup configures:

  • the game port (default 28070)
  • the install directory
  • downloads and extracts the server archive when url is set

Suggested flow:

alphagsm myjk2serve create jk2server
alphagsm myjk2serve set url https://example.invalid/jk2-dedicated.tar.gz
alphagsm myjk2serve setup -n 28070 /path/to/jk2
alphagsm myjk2serve start

Or, if you already have the server files:

alphagsm myjk2serve create jk2server
alphagsm myjk2serve setup -n 28070 /path/to/jk2
## copy jk2mvded.x86_64 and the rest of the server tree into /path/to/jk2/
alphagsm myjk2serve start

Useful Commands

alphagsm myjk2serve update
alphagsm myjk2serve backup
alphagsm myjk2serve set url https://example.invalid/jk2-dedicated.tar.gz

Notes

  • Module name: jk2server
  • Default port: 28070
  • query and info use Quake III UDP getstatus on the game port.

Server variables

After create jk2server, inspect or change these with set:

alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE
Key Aliases Type What it does
dir — string Install directory for the server.
download_name — string Cached archive filename.
exe_name — string Server executable filename.
fs_game — string The active game/mod directory. Example: baseq3.
hostname servername, name string The advertised server name. Example: AlphaGSM Arena.
port gameport integer The game port for the server. Example: 27960.
startmap map, gamemap, level, world string The startup map. Example: q3dm17.
url — string Download URL for the server archive.

Developer Notes

Run File

  • Executable: jk2mvded.x86_64
  • Location: <install_dir>/jk2mvded.x86_64
  • Engine: Custom

Server Configuration

Maps and Mods

  • Map directory: <install_dir>/<fs_game>/
  • Mod directory: <install_dir>/<fs_game>/
  • Workshop support: No

Mod Sources

Jedi Outcast supports AlphaGSM-managed direct url mod sources for content-only .pk3 payloads.

Supported payload shapes:

  • a direct .pk3 URL
  • an archive containing bare .pk3 files at the archive root
  • an archive containing <fs_game>/<name>.pk3

AlphaGSM installs approved .pk3 content into the active fs_game directory, tracks only the files it owns, and adds that active content directory to the managed backup targets.

Examples:

alphagsm myjk2serve mod add url https://example.com/mappack.pk3
alphagsm myjk2serve mod add url https://example.com/custom-content.zip
alphagsm myjk2serve mod apply
alphagsm myjk2serve mod cleanup

BYO file helper

Inspect this game's required files, source instructions and destinations with alphagsm <server-name> assets requirements; check the declared files with alphagsm <server-name> assets check. File checks do not establish game readiness. This helper checks known sentinels only and directs you to stage the complete compatible distribution manually; managed import is unavailable for this recipe. See BYO files and private SteamCMD acquisition.

Configuration templates

Reference files from this source revision. Review paths, passwords and game-specific settings before use.

Share your server

Sector Alpha server directory

When your server is ready, you can publish its connection details and community information on Sector Alpha. Review your listing and keep the information current.

Find a community

Browse the directory for game servers and their published connection details.

Browse server directory

Publish your server

Prepare a name, address and description for your listing.

Publish a server

Manual server sharing instructions

Frequently asked questions

What support evidence is recorded for Jedi Knight II: Jedi Outcast?

Operator-provided prerequisites required. Operator-provided game files, runtime or other prerequisites are required; follow the game guide before setup.

Which runtimes can run Jedi Knight II: Jedi Outcast?

Declared runtimes: Docker or a Linux host process.

Which ports does Jedi Knight II: Jedi Outcast use?

Default game port: 28070. Protocols and additional port values are unknown; review the game guide.

Can I add mods to Jedi Knight II: Jedi Outcast?

Mod support is declared; review the game guide for its providers and activation requirements.

How should I back up Jedi Knight II: Jedi Outcast?

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Source and support evidence

This guide mirrors AlphaGSM’s upstream documentation at 32cef5ba9e03053c8e461fffa0ba133b160b528d. Commands and prerequisites can change. Check current support notes before installation.

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