Alpha Game Server Manager

Dedicated server guide

Project CARS 2

Manage pcars2server with AlphaGSM. Choose a runtime supported by the recorded module capabilities.

Authentication required · Support evidence: 2026-10-16.

Build setup commands
Runtime familysteamcmd-linux

Declared runtimes: Docker or a Linux host process.

Network bindings

27015/UDP, 27015/TCP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Mods and plugins

No mod support is declared in this snapshot; review the game guide before adding mods.

Backup hook

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Choose a supported runtime

Linux and Docker quickstart

Authentication is required before installation; follow the game guide for credentials, ownership and login prerequisites.

Docker

Complete interactive setup and review game-specific configuration before starting the server. Authentication is required before installation; follow the game guide for credentials, ownership and login prerequisites.

  1. Start the Docker manager ./alphagsm-docker start
  2. Create the game instance ./alphagsm-docker my-pcars2server create pcars2server
  3. Complete interactive setup ./alphagsm-docker my-pcars2server setup
  4. Start the game server ./alphagsm-docker my-pcars2server start
  5. Check the instance status ./alphagsm-docker my-pcars2server status
./alphagsm-docker start
./alphagsm-docker my-pcars2server create pcars2server
./alphagsm-docker my-pcars2server setup
./alphagsm-docker my-pcars2server start
./alphagsm-docker my-pcars2server status

Host process

Complete interactive setup and review game-specific configuration before starting the server. Authentication is required before installation; follow the game guide for credentials, ownership and login prerequisites.

  1. Create the game instance ./alphagsm my-pcars2server create pcars2server
  2. Complete interactive setup ./alphagsm my-pcars2server setup
  3. Check the host prerequisites ./alphagsm my-pcars2server doctor
  4. Start the game server ./alphagsm my-pcars2server start
  5. Check the instance status ./alphagsm my-pcars2server status
./alphagsm my-pcars2server create pcars2server
./alphagsm my-pcars2server setup
./alphagsm my-pcars2server doctor
./alphagsm my-pcars2server start
./alphagsm my-pcars2server status

This guide covers the pcars2server module in AlphaGSM.

Status

pcars2server is currently ENABLED (AUTH).

Before setup, authenticate Steam or SteamCMD with an account entitled to Project CARS 2 dedicated server app 413770.

Requirements

  • screen
  • SteamCMD runtime libraries (lib32gcc-s1, lib32stdc++6)
  • Python packages from requirements.txt

Quick Start

Create the server:

alphagsm mypcars2se create pcars2server

Run setup:

alphagsm mypcars2se setup

Start it:

alphagsm mypcars2se start

Check it:

alphagsm mypcars2se status

Stop it:

alphagsm mypcars2se stop

Setup Details

Setup configures:

  • the game port (default 27015)
  • the install directory
  • SteamCMD downloads the server files

Useful Commands

alphagsm mypcars2se update
alphagsm mypcars2se backup

Notes

  • Module name: pcars2server
  • Default port: 27015

Server variables

After create pcars2server, inspect or change these with set:

alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE

This module does not declare schema-backed keys. set --list after create is still the live source of truth.

Developer Notes

Run File

  • Executable: DedicatedServerCmd
  • Location: <install_dir>/DedicatedServerCmd
  • Engine: Custom (SteamCMD)
  • SteamCMD App ID: 413770

Server Configuration

  • Config file: server.cfg
  • Template: See server-templates/pcars2server/ if available
  • AlphaGSM writes a managed server.cfg during install/update using hostPort = <port> and queryPort = <port + 1>.

Maps and Mods

  • Map directory: Check game documentation
  • Mod directory: Check game documentation
  • Workshop support: No

Configuration templates

Reference files from this source revision. Review paths, passwords and game-specific settings before use.

Share your server

Sector Alpha server directory

When your server is ready, you can publish its connection details and community information on Sector Alpha. Review your listing and keep the information current.

Find a community

Browse the directory for game servers and their published connection details.

Browse server directory

Publish your server

Prepare a name, address and description for your listing.

Publish a server

Manual server sharing instructions

Frequently asked questions

What support evidence is recorded for Project CARS 2?

Authentication required. Authentication is required before installation; follow the game guide for credentials, ownership and login prerequisites.

Which runtimes can run Project CARS 2?

Declared runtimes: Docker or a Linux host process.

Which ports does Project CARS 2 use?

27015/UDP, 27015/TCP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Can I add mods to Project CARS 2?

No mod support is declared in this snapshot; review the game guide before adding mods.

How should I back up Project CARS 2?

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Source and support evidence

This guide mirrors AlphaGSM’s upstream documentation at 32cef5ba9e03053c8e461fffa0ba133b160b528d. Commands and prerequisites can change. Check current support notes before installation.

All game guides