Alpha Game Server Manager

Dedicated server guide

Pirates Vikings & Knights II

Manage pvkiiserver with AlphaGSM. Choose a runtime supported by the recorded module capabilities.

Recorded lifecycle pass · Support evidence: 2026-10-16.

Build setup commands
Runtime familysteamcmd-linux

Declared runtimes: Docker or a Linux host process.

Network bindings

27015/UDP, 27015/TCP, clientport/UDP, sourcetvport/UDP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Mods and plugins

No mod support is declared in this snapshot; review the game guide before adding mods.

Backup hook

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Choose a supported runtime

Linux and Docker quickstart

Review the game guide for installation, account, licensing and runtime prerequisites before setup.

Docker

Complete interactive setup and review game-specific configuration before starting the server. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

  1. Start the Docker manager ./alphagsm-docker start
  2. Create the game instance ./alphagsm-docker my-pvkiiserver create pvkiiserver
  3. Complete interactive setup ./alphagsm-docker my-pvkiiserver setup
  4. Start the game server ./alphagsm-docker my-pvkiiserver start
  5. Check the instance status ./alphagsm-docker my-pvkiiserver status
./alphagsm-docker start
./alphagsm-docker my-pvkiiserver create pvkiiserver
./alphagsm-docker my-pvkiiserver setup
./alphagsm-docker my-pvkiiserver start
./alphagsm-docker my-pvkiiserver status

Host process

Complete interactive setup and review game-specific configuration before starting the server. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

  1. Create the game instance ./alphagsm my-pvkiiserver create pvkiiserver
  2. Complete interactive setup ./alphagsm my-pvkiiserver setup
  3. Check the host prerequisites ./alphagsm my-pvkiiserver doctor
  4. Start the game server ./alphagsm my-pvkiiserver start
  5. Check the instance status ./alphagsm my-pvkiiserver status
./alphagsm my-pvkiiserver create pvkiiserver
./alphagsm my-pvkiiserver setup
./alphagsm my-pvkiiserver doctor
./alphagsm my-pvkiiserver start
./alphagsm my-pvkiiserver status

This guide covers the pvkiiserver module in AlphaGSM.

pvkiiserver is currently PASSED on the documented Ubuntu 24.04 Linux baseline. The current GitHub integration lane still exercises both process and Docker runtime selection, and the validated Linux lifecycle stays aligned across both backends while local runs remain process-backed by default unless you opt into the Docker backend.

Requirements

AlphaGSM prefers the installed Source launch wrapper so its library search paths are set before the dedicated engine loads. Explicit executable overrides are still honored. If an existing installation saved srcds_linux64, use alphagsm mypvkiiser set exe_name srcds_run before starting it to restore the wrapper's library setup (replace mypvkiiser with your server name).

  • screen
  • SteamCMD runtime libraries (lib32gcc-s1, lib32stdc++6)
  • Python packages from requirements.txt

Quick Start

Create the server:

alphagsm mypvkiiser create pvkiiserver

Run setup:

alphagsm mypvkiiser setup

Start it:

alphagsm mypvkiiser start

Check it:

alphagsm mypvkiiser status

Stop it:

alphagsm mypvkiiser stop

Setup Details

Setup configures:

  • the game port (default 27015)
  • the install directory
  • the executable name
  • SteamCMD downloads the server files
  • default configuration and backup settings

Useful Commands

alphagsm mypvkiiser update
alphagsm mypvkiiser backup

Notes

  • Module name: pvkiiserver
  • Default port: 27015

Server variables

After create pvkiiserver, inspect or change these with set:

alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE
Key Aliases Type What it does
map gamemap, startmap, level, worldname string The currently selected map or level. Example: bt_island.
maxplayers users integer Maximum number of player slots. Example: 24.
port gameport integer The primary game port. Example: 27015.
rconpassword rconpass, querypassword, query_administrator_password string Remote console password for administrative access. Stored as a secret.
servername hostname, name string The server's public name shown to players. Example: AlphaGSM Pirates Vikings & Knights II.
serverpassword sv_password, password string Password required for players to join the server. Stored as a secret.

Developer Notes

Run File

  • Executable: srcds_run
  • Location: <install_dir>/srcds_run
  • Engine: Source
  • SteamCMD App ID: 17575

Server Configuration

  • Config file: pvkii/cfg/server.cfg
  • Key settings:
    • hostname — Server name
    • sv_maxrate — Max network rate
    • rcon_password — Remote console password
  • Default port: 27015
  • Default map: bt_island
  • Max players: 24
  • Ports:
    • Game port: 27015 (UDP)
    • Client port: 27005 (UDP)
    • SourceTV port: 27020 (UDP)
  • Template: See server-templates/pvkiiserver/

Maps and Mods

  • Map directory: pvkii/maps/
  • Mod directory: pvkii/addons/
  • Workshop support: No
  • Mod notes: AlphaGSM now supports manifest, direct archive url, gamebanana, and moddb addon sources for this server through the shared Source addon flow. The built-in manifest currently includes metamod and sourcemod. mod cleanup removes only AlphaGSM-tracked addon files and keeps cache/state under .alphagsm/mods/pvkii/.
  • Map install: Copy .bsp files into pvkii/maps/ and add to pvkii/cfg/mapcycle.txt.
  • Mod install: Copy addon folders into pvkii/addons/.

Configuration templates

Reference files from this source revision. Review paths, passwords and game-specific settings before use.

Share your server

Sector Alpha server directory

When your server is ready, you can publish its connection details and community information on Sector Alpha. Review your listing and keep the information current.

Find a community

Browse the directory for game servers and their published connection details.

Browse server directory

Publish your server

Prepare a name, address and description for your listing.

Publish a server

Manual server sharing instructions

Frequently asked questions

What support evidence is recorded for Pirates Vikings & Knights II?

Recorded lifecycle pass. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

Which runtimes can run Pirates Vikings & Knights II?

Declared runtimes: Docker or a Linux host process.

Which ports does Pirates Vikings & Knights II use?

27015/UDP, 27015/TCP, clientport/UDP, sourcetvport/UDP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Can I add mods to Pirates Vikings & Knights II?

No mod support is declared in this snapshot; review the game guide before adding mods.

How should I back up Pirates Vikings & Knights II?

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Source and support evidence

This guide mirrors AlphaGSM’s upstream documentation at 32cef5ba9e03053c8e461fffa0ba133b160b528d. Commands and prerequisites can change. Check current support notes before installation.

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