Alpha Game Server Manager

Dedicated server guide

Ready or Not

Manage readyornotserver with AlphaGSM. Choose a runtime supported by the recorded module capabilities.

Recorded lifecycle pass · Support evidence: 2026-10-16.

Build setup commands
Runtime familywine-proton

Declared runtimes: Docker or a Linux host process. This module declares the Wine/Proton compatibility family.

Network bindings

7777/UDP, 7777/TCP, queryport/UDP, queryport/TCP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Mods and plugins

No mod support is declared in this snapshot; review the game guide before adding mods.

Backup hook

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Choose a supported runtime

Linux and Docker quickstart

Review the game guide for installation, account, licensing and runtime prerequisites before setup.

Docker

Complete interactive setup and review game-specific configuration before starting the server. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

  1. Start the Docker manager ./alphagsm-docker start
  2. Create the game instance ./alphagsm-docker my-readyornotserver create readyornotserver
  3. Complete interactive setup ./alphagsm-docker my-readyornotserver setup
  4. Start the game server ./alphagsm-docker my-readyornotserver start
  5. Check the instance status ./alphagsm-docker my-readyornotserver status
./alphagsm-docker start
./alphagsm-docker my-readyornotserver create readyornotserver
./alphagsm-docker my-readyornotserver setup
./alphagsm-docker my-readyornotserver start
./alphagsm-docker my-readyornotserver status

Host process

Complete interactive setup and review game-specific configuration before starting the server. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

  1. Create the game instance ./alphagsm my-readyornotserver create readyornotserver
  2. Complete interactive setup ./alphagsm my-readyornotserver setup
  3. Check the host prerequisites ./alphagsm my-readyornotserver doctor
  4. Start the game server ./alphagsm my-readyornotserver start
  5. Check the instance status ./alphagsm my-readyornotserver status
./alphagsm my-readyornotserver create readyornotserver
./alphagsm my-readyornotserver setup
./alphagsm my-readyornotserver doctor
./alphagsm my-readyornotserver start
./alphagsm my-readyornotserver status

This guide covers the readyornotserver module in AlphaGSM.

readyornotserver is currently PASSED on the documented Ubuntu 24.04 Linux baseline. The supported GitHub path is one Docker-default wine-proton lifecycle.

Requirements

  • Docker
  • SteamCMD runtime libraries (lib32gcc-s1, lib32stdc++6)
  • Python packages from requirements.txt

Quick Start

Create the server:

alphagsm myreadyorn create readyornotserver

Run setup:

alphagsm myreadyorn setup

Start it:

alphagsm myreadyorn start

Check it:

alphagsm myreadyorn status

Stop it:

alphagsm myreadyorn stop

Setup Details

Setup configures:

  • the game port (default 7777)
  • the query port written to ReadyOrNot/Config/ServerConfig.ini (default port + 1)
  • the max player count written to ReadyOrNot/Config/ServerConfig.ini (default 16)
  • the install directory
  • SteamCMD downloads the server files

Useful Commands

alphagsm myreadyorn update
alphagsm myreadyorn backup

Notes

  • Module name: readyornotserver
  • Default game port: 7777
  • Default query port: port + 1

Server variables

After create readyornotserver, inspect or change these with set:

alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE
Key Aliases Type What it does
dir — string Install directory for the server.
exe_name — string Server executable filename.
maxplayers users integer The maximum number of players. Example: 16.
port gameport integer The game port for the server. Example: 7777.
queryport — integer The query port for the server. Example: 27015.

Developer Notes

Run File

  • Executable: ReadyOrNotServer.exe
  • Location: <install_dir>/ReadyOrNotServer.exe
  • Engine: UE4 Windows dedicated server via Wine/Proton
  • SteamCMD App ID: 950290

AlphaGSM launches the server with -log -unattended, waits for ReadyOrNot/Saved/Logs/ReadyOrNot.log, and then validates generic UDP query, info, and info --json on the managed game port. The current EOS-backed tool remained supervised in the 2026-07-16 Docker run but did not answer the older A2S query-port contract.

Server Configuration

Maps and Mods

  • Map directory: Check game documentation
  • Mod directory: Check game documentation
  • Workshop support: No

Configuration templates

Reference files from this source revision. Review paths, passwords and game-specific settings before use.

Share your server

Sector Alpha server directory

When your server is ready, you can publish its connection details and community information on Sector Alpha. Review your listing and keep the information current.

Find a community

Browse the directory for game servers and their published connection details.

Browse server directory

Publish your server

Prepare a name, address and description for your listing.

Publish a server

Manual server sharing instructions

Frequently asked questions

What support evidence is recorded for Ready or Not?

Recorded lifecycle pass. Review the game guide for installation, account, licensing and runtime prerequisites before setup.

Which runtimes can run Ready or Not?

Declared runtimes: Docker or a Linux host process. This module declares the Wine/Proton compatibility family.

Which ports does Ready or Not use?

7777/UDP, 7777/TCP, queryport/UDP, queryport/TCP. Named port values remain unknown; review the game guide and configuration for additional requirements.

Can I add mods to Ready or Not?

No mod support is declared in this snapshot; review the game guide before adding mods.

How should I back up Ready or Not?

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Source and support evidence

This guide mirrors AlphaGSM’s upstream documentation at 32cef5ba9e03053c8e461fffa0ba133b160b528d. Commands and prerequisites can change. Check current support notes before installation.

All game guides