Alpha Game Server Manager

Dedicated server guide

Starbound

Manage starbound with AlphaGSM. Choose a runtime supported by the recorded module capabilities.

Operator-provided prerequisites required · Support evidence: 2026-10-16.

Build setup commands
Runtime familysteamcmd-linux

Declared runtimes: Docker or a Linux host process.

Network bindings

Default game port: 21025. Protocols and additional port values are unknown; review the game guide.

Mods and plugins

No mod support is declared in this snapshot; review the game guide before adding mods.

Backup hook

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Choose a supported runtime

Linux and Docker quickstart

Operator-provided game files, runtime or other prerequisites are required; follow the game guide before setup.

Docker

Complete interactive setup and review game-specific configuration before starting the server. Operator-provided game files, runtime or other prerequisites are required; follow the game guide before setup.

  1. Start the Docker manager ./alphagsm-docker start
  2. Create the game instance ./alphagsm-docker my-starbound create starbound
  3. Complete interactive setup ./alphagsm-docker my-starbound setup
  4. Start the game server ./alphagsm-docker my-starbound start
  5. Check the instance status ./alphagsm-docker my-starbound status
./alphagsm-docker start
./alphagsm-docker my-starbound create starbound
./alphagsm-docker my-starbound setup
./alphagsm-docker my-starbound start
./alphagsm-docker my-starbound status

Host process

Complete interactive setup and review game-specific configuration before starting the server. Operator-provided game files, runtime or other prerequisites are required; follow the game guide before setup.

  1. Create the game instance ./alphagsm my-starbound create starbound
  2. Complete interactive setup ./alphagsm my-starbound setup
  3. Check the host prerequisites ./alphagsm my-starbound doctor
  4. Start the game server ./alphagsm my-starbound start
  5. Check the instance status ./alphagsm my-starbound status
./alphagsm my-starbound create starbound
./alphagsm my-starbound setup
./alphagsm my-starbound doctor
./alphagsm my-starbound start
./alphagsm my-starbound status

This guide covers the starbound module in AlphaGSM.

starbound is currently ENABLED (BYO) on the documented Ubuntu 24.04 Linux baseline. The current GitHub integration lane still exercises both process and Docker runtime selection around that staged-native-server-tree prerequisite, while local runs remain process-backed by default unless you opt into the Docker backend.

Requirements

  • screen
  • an owned Starbound install that provides linux64/starbound_server or linux/starbound_server, plus assets/packed.pak
  • SteamCMD runtime libraries (lib32gcc-s1, lib32stdc++6) when setup acquires the game
  • Python packages from requirements.txt

Quick Start

Create the server:

alphagsm mystarboun create starbound

For an owned Steam copy, sign in once and let setup acquire app 211820:

alphagsm steam-auth login owned your_steam_username
alphagsm mystarboun setup --auth-profile owned

Enter credentials only at the local SteamCMD prompts. Anonymous SteamCMD can log in to app 211820, but it mounts no depots and does not provide the Linux server. A later setup that still has the saved profile keeps using that profile so the empty anonymous install does not replace the owned files. A local process run with an entitled profile downloaded the Linux tree, launched linux/starbound_server (this build has no linux64/starbound_server), and answered A2S on UDP 50333 (hostname AlphaGSM lastarbound, map Unknown, 0/8). The process was stopped and that UDP port was free. Docker was not run.

starbound is supported in ENABLED (BYO) mode. You can also stage a native tree yourself. It needs assets/packed.pak and either linux64/starbound_server or linux/starbound_server. A Windows executable alone is not the Linux server.

Start it:

alphagsm mystarboun start

Check it:

alphagsm mystarboun status

Stop it:

alphagsm mystarboun stop

Setup Details

Setup configures:

  • the game port (default 21025)
  • the install directory

Before each start, AlphaGSM writes storage/starbound_server.config. Stock Starbound leaves runQueryServer false, so the UDP query socket never opens. AlphaGSM sets runQueryServer to true and points gameServerPort and queryServerPort at the game port. Game traffic is TCP and the Steam A2S query is UDP on that same port. Non-interactive setup accepts an optional port and otherwise keeps 21025:

alphagsm mystarboun setup -n 21025 /path/to/starbound

Change it later with alphagsm <server-name> set port <port> before start. Other settings already in the file, including accounts and bans, are left in place. See https://starbounder.org/Guide:Setting_Up_Multiplayer.

Suggested flow:

alphagsm mystarboun create starbound
alphagsm mystarboun setup --auth-profile owned -n 21025 /path/to/starbound
alphagsm mystarboun start

Manual staging uses the same port-then-directory order:

alphagsm mystarboun setup -n 21025 /path/to/starbound
## copy the Linux server binary, its runtime files, and assets/packed.pak into /path/to/starbound/
alphagsm mystarboun start

Useful Commands

alphagsm mystarboun update
alphagsm mystarboun backup

Notes

  • Module name: starbound
  • Default port: 21025 (TCP game, UDP A2S query)
  • A2S requires runQueryServer true: https://starbounder.org/Guide:Setting_Up_Multiplayer

Server variables

After create starbound, inspect or change these with set:

alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE

This module does not declare schema-backed keys. set --list after create is still the live source of truth.

Developer Notes

Run File

  • Executable: linux64/starbound_server, or linux/starbound_server when that is the owned Linux build
  • Location: beside sbinit.config in <install_dir>/linux64/ or <install_dir>/linux/
  • Working directory: the directory that contains the selected binary
  • Engine: Custom (SteamCMD)
  • SteamCMD App ID: 211820 (authentication required; anonymous mounts no depots)

Server Configuration

  • Config file: <install_dir>/storage/starbound_server.config
  • Template: See server-templates/starbound/ if available
  • Query: Steam A2S on the game port after runQueryServer is true

Maps and Mods

  • Map directory: Check game documentation
  • Mod directory: Check game documentation
  • Workshop support: No

BYO file helper

Inspect this game's required files, source instructions and destinations with alphagsm <server-name> assets requirements; check the declared files with alphagsm <server-name> assets check. File checks do not establish game readiness. The preferred Steam-owned path is alphagsm steam-auth login owned <username>, then alphagsm <server-name> setup --auth-profile owned. Setup remembers the profile name and fetches app 211820 before installing. The managed import keeps assets/packed.pak and the Linux dedicated binary (linux64/starbound_server or linux/starbound_server) with the Linux runtime files beside it. It does not treat a Windows executable as the Linux server. Direct file acquisition remains available through assets fetch steam-owned --auth-profile owned. See BYO files and private SteamCMD acquisition.

Configuration templates

Reference files from this source revision. Review paths, passwords and game-specific settings before use.

Share your server

Sector Alpha server directory

When your server is ready, you can publish its connection details and community information on Sector Alpha. Review your listing and keep the information current.

Find a community

Browse the directory for game servers and their published connection details.

Browse server directory

Publish your server

Prepare a name, address and description for your listing.

Publish a server

Manual server sharing instructions

Frequently asked questions

What support evidence is recorded for Starbound?

Operator-provided prerequisites required. Operator-provided game files, runtime or other prerequisites are required; follow the game guide before setup.

Which runtimes can run Starbound?

Declared runtimes: Docker or a Linux host process.

Which ports does Starbound use?

Default game port: 21025. Protocols and additional port values are unknown; review the game guide.

Can I add mods to Starbound?

No mod support is declared in this snapshot; review the game guide before adding mods.

How should I back up Starbound?

A module-specific backup hook is declared. Review the game guide for its scope, restore procedure and shutdown requirements.

Source and support evidence

This guide mirrors AlphaGSM’s upstream documentation at 32cef5ba9e03053c8e461fffa0ba133b160b528d. Commands and prerequisites can change. Check current support notes before installation.

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