This guide covers the zmrserver module in AlphaGSM.
Requirements
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- SteamCMD runtime libraries (
lib32gcc-s1, lib32stdc++6)
- Python packages from
requirements.txt
- The official Zombie Master: Reborn Beta 6 Linux archive,
zombie_master_reborn_b6_1.tar.gz, linked from zombiemaster.dev, extracted under <install_dir>/zombie_master_reborn/
Support Status
zmrserver is supported in ENABLED (BYO) mode. AlphaGSM installs Steam app
244310 from the anonymous previous2021 branch. That legacy SDK 2013
dedicated branch is the 32-bit launcher this game can start. The public branch
of the same app does not finish startup. The install still needs the official
Linux archive linked from the project page. App 244310 publishes
bin/*_srv.so. prestart copies those onto the unsuffixed names srcds_linux
loads, restores the launcher execute bit, and writes sv_hibernate_when_empty 0.
This dedicated build reports that cvar as an unknown command. A local process
start still answered A2S on UDP 42202 (map zm_docksofthedead, 0/16).
The A2S hostname was AlphaGSM Zombie Master: Reborn. The process was stopped
and that UDP port was free. Docker was not run.
Quick Start
Create the server:
alphagsm myzmrserve create zmrserver
Run setup:
alphagsm myzmrserve setup
Start it:
alphagsm myzmrserve start
Check it:
alphagsm myzmrserve status
Stop it:
alphagsm myzmrserve stop
Setup Details
Setup configures:
- the game port (default 27015)
- the install directory
- the executable name
- SteamCMD downloads the server files
- default configuration and backup settings
Before start, download the Linux archive linked from
the official project page and extract the resulting
zombie_master_reborn/ tree so
<install_dir>/zombie_master_reborn/maps/zm_docksofthedead.bsp exists. Keep
every multiplayer map. If setup or start reports an ENABLED (BYO)
requirement, app 244310 on previous2021 is still only the SDK scaffold.
Useful Commands
alphagsm myzmrserve update
alphagsm myzmrserve backup
Notes
- Module name:
zmrserver
- Default port: 27015
Server variables
After create zmrserver, inspect or change these with set:
alphagsm myserver set --list
alphagsm myserver set KEY --describe
alphagsm myserver set KEY VALUE
| Key |
Aliases |
Type |
What it does |
map |
gamemap, startmap, level, worldname |
string |
The currently selected map or level. Example: zm_docksofthedead. |
maxplayers |
users |
integer |
Maximum number of player slots. Example: 16. |
port |
gameport |
integer |
The primary game port. Example: 27015. |
rconpassword |
rconpass, querypassword, query_administrator_password |
string |
Remote console password for administrative access. Stored as a secret. |
servername |
hostname, name |
string |
The server's public name shown to players. Example: AlphaGSM Zombie Master: Reborn. |
serverpassword |
sv_password, password |
string |
Password required for players to join the server. Stored as a secret. |
Developer Notes
Run File
- Executable:
srcds_run
- Location:
<install_dir>/srcds_run
- Engine: Source
- SteamCMD App ID:
244310
- SteamCMD branch:
previous2021
- SteamCMD App Name:
Source SDK Base 2013 Dedicated Server
Server Configuration
- Config file:
zombie_master_reborn/cfg/server.cfg
- Key settings:
hostname — Server name
sv_maxrate — Max network rate
rcon_password — Remote console password
- Default port:
27015
- Default map:
zm_docksofthedead
- Max players:
16
- Ports:
- Game port:
27015 (UDP)
- Client port:
27005 (UDP)
- SourceTV port:
27020 (UDP)
- Template: See server-templates/zmrserver/
Maps and Mods
- Map directory:
zombie_master_reborn/maps/
- Mod directory:
zombie_master_reborn/addons/
- Workshop support: No
- Mod notes: AlphaGSM now supports
manifest, direct archive url, gamebanana, and moddb addon sources for this server through the shared Source addon flow. The built-in manifest currently includes metamod and sourcemod. mod cleanup removes only AlphaGSM-tracked addon files and keeps cache/state under .alphagsm/mods/zombie_master_reborn/.
- Current status: Supported in
ENABLED (BYO) mode. Anonymous SteamCMD app 244310 on previous2021 provides the 32-bit SDK scaffold, and the official Linux archive linked from the project page provides zombie_master_reborn/. Local process A2S was validated on UDP 42202 (map zm_docksofthedead, 0/16) and the server was stopped. Docker was not run.
- Map install: Copy
.bsp files into zombie_master_reborn/maps/ and add to zombie_master_reborn/cfg/mapcycle.txt.
- Mod install: Copy addon folders into
zombie_master_reborn/addons/.
BYO file helper
Inspect this game's required files, source instructions and destinations with
alphagsm <server-name> assets requirements; check the declared files with
alphagsm <server-name> assets check. File checks do not establish game readiness.
This helper checks known sentinels only and directs you to stage the complete
compatible distribution manually; managed import is unavailable for this recipe.
See BYO files and private SteamCMD acquisition.